Immersive 3D websites that run on any phone.
Real-time 3D, scroll-driven storytelling and interaction, built to a performance budget from the first week. The kind of site that wins Site of the Month, and still loads on the phone your customers actually hold.

When you need it
When a photograph and a paragraph aren’t enough.
Your product can’t be photographed.
It’s a service, a system or an experience, and pictures don’t do it justice.
Your argument has to be felt.
Telling people isn’t enough. They need to experience it to believe it.
The site itself is the proof.
If you sell craft or technology, your website is the first demonstration.
You need a launch people talk about.
A moment that earns press, shares and awards, not just visits.
What you get.
Story and concept
A narrative built around one interaction or idea, designed scene by scene.
3D and shaders
Models, materials and custom shaders, prepared for the web rather than for a render farm.
Performance
A budget set in the first week, and a cheap test phone that gets the final say.
Findable and editable
Real HTML alongside the 3D for search engines and screen readers, and a CMS for the content that changes.
How a project runs.
01 Prototype the moment
We storyboard one idea and prototype its key interaction first, often in days, with you.
What you get
- Concept and storyboard
- Scene and interaction design
- Prototype of the key moment
02 Set the budget
In week one, a cheap benchmark phone sets the performance budget. It gets the final say.
What you get
- Performance budget for the site
- Measured on the benchmark phone
03 Build scene by scene
Self-contained scenes, their models and shaders made for the web, so the site stays fast.
What you get
- Staging site
- Custom GLSL shaders
- Compressed 3D assets
- Search-ready HTML and CMS
04 Profile and polish
The last weeks hunt frame drops on budget Android phones, refining the site with you.
What you get
- Site live on your domain
- Adaptive quality
- Accessible fallbacks
Why BUNQ LABS
Why teams choose us.
First impressions are made before anyone reads a word. Strategy, identity, website and product come from one team, so the launch lands as one idea.
Award-winning on the web.
26 awards for web work, including three Sites of the Month, from Awwwards, the FWA and Orpetron, and an Awwwards Developer Award for code quality and performance.
Sites for every kind of business.
Schools, hotels, restaurants, deep tech, architecture studios and consumer products: sites that explain, sell and earn trust.
From Webflow to WebGL.
Marketing sites in Webflow and Framer, headless and custom builds, and immersive 3D, each made to run smoothly on an ordinary phone.
You’re in good hands.
“If you want to build an immersive digital experience that matches the references you usually save for inspiration, speak to Sindhur and the team at BUNQ Labs.”
Atul Khola
Head of Experience, Zero University
“Bunq Labs exceeded our expectations with outstanding branding, a thoughtful redesign of the robot, and a stunning 3D website that captured our bot’s essence.”
Raghuvamsi Velagala
Co-founder, Eyecandy Robotics
“Bunq Labs offers a rare combination of high-end aesthetics and efficient project management, a pairing that is incredibly difficult to find.”
Don Philip Antony
Director, Elvessy
“We couldn’t be happier with the results and highly recommend them to anyone looking to elevate their visual identity.”
Ashish Ojha
Studio Director, Pi Visual
“Thoroughly impressed with not only the designs but the overall sense of responsibility, deadline commitment & the time spent on understanding my needs and bringing our brand’s vision to life.”
Shivansh Bhalla
CEO, Cosmo Health (Shark Tank S5)
The juries agree.
- Awwwards, 5 awards
- FWA, 3 awards
- Kyoorius Design Awards, 1 award
What you can count on.
- A written scope and quote before work starts.
- One team, from first idea to final files.
- Your feedback shapes every stage.
- Everything handed over, ready for your team.
FAQ
Immersive websites, questions answered.
Will a 3D website be slow on phones?
Not if performance is set from the first week. Why Zero shipped 1.5 GB of source assets in under 10 MB, and runs at 50 to 60 FPS on a four-year-old budget Android.
Is an immersive website bad for SEO?
Not when it’s built properly. We put real headings, text and links in the page alongside the 3D, so search engines, AI assistants and screen readers can read everything.
Can we update it ourselves?
Yes, if it’s built that way. House of Samuha and Odditty run on Webflow with the immersive layer in custom code, so each team edits its own content.
Do we actually need one?
Only if your product can’t be shown in a photograph, your argument has to be felt, or the site itself proves what you sell. An immersive site costs more than a conventional one of the same size, so if a good photo and a clear paragraph already do the job, a conventional site is the better choice, and we’ll tell you so.
Do award-winning sites bring results, or just awards?
Both, when they’re built for the job. Why Zero brought in 15k user sign-ups in three months, and won Site of the Month from Awwwards, the FWA and Orpetron along the way.
How much does a project cost?
It depends on scope: how much is designed from scratch, how many places the work has to live, the content, and any 3D or interactive work. You get a written scope and quote before any work starts.
How do we start?
Tell us about the project through the form, or write to projects@bunqlabs.com. The first call costs nothing. If we’re a good fit, you get a written scope and quote.










