Services — BUNQ LABS
Strategy, design and build under one roof: brand positioning, identity and art direction, interface, motion and 3D, front-end engineering, WebGL and performance.
Fit. We take a handful of projects a year, so the first question is whether this is one of them. One conversation is usually enough for both of us to know.
Strategy. What the work has to say, who it is saying it to, and what it has to do to be worth building. This is where the argument gets settled, on paper, while it is still cheap to change.
Design. Art direction, interface and motion, drawn together rather than handed down one to the next. Nothing is signed off that we do not already know how to build.
Build. Written by the same people who drew it, which is the whole advantage of a studio this size. Sixty frames a second on a four-year-old phone is the budget, set at the start rather than chased at the end.
Launch. The last week is testing on real devices and real connections, not a demo on a fast one. Then it ships, with a handover that leaves you able to run it without us.
After. A site only shows its real behaviour once real people are in it. We stay close through the first months, and what that turns up goes back into the work.
- Strategy
- Brand positioning, Product discovery, Content architecture, Design systems audit
- Design
- Art direction, Identity and brand, Interface design, Motion and 3D
- Build
- Front-end engineering, WebGL and real-time, Headless CMS, Performance engineering
